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Flight Simulator Controls
Learn the basic controls for your flight simulator and training

 

Flight Controls

Aircraft flight control systems consist of primary and secondary systems. The ailerons, elevator (or stabilator), and rudder constitute the primary control system and are required to control an aircraft safely during flight. Wing flaps, leading edge devices, spoilers, and trim systems constitute the secondary control system and improve the performance characteristics of the airplane or relieve the pilot of excessive control forces

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Primary Flight Controls

Aircraft control systems are carefully designed to provide adequate responsiveness to control inputs while allowing a natural feel. At low airspeeds, the controls on your simulator may feel soft and sluggish, and the aircraft simulator responds slowly to control applications. At higher airspeeds, the controls become increasingly firm and aircraft simulator response is more rapid.  Movement of any of the three primary flight control surfaces (ailerons, elevator or stabilator, or rudder), changes the airflow and pressure distribution over and around the airfoil. These changes affect the lift and drag produced by the airfoil/control surface combination, and allow you to control the aircraft about its three axes of rotation.  Your flight simulator is stable and easily controlled during normal maneuvering. Control surface inputs cause movement about the three axes of rotation. The types of stability an airplane exhibits also relate to the three axes of rotation.

 

Ailerons

Ailerons control roll about the longitudinal axis. The ailerons are attached to the outboard trailing edge of each wing and move in the opposite direction from each other.  Moving the simulator yoke stick on the flight simulator to the right causes the right aileron to deflect upward and the left aileron to deflect downward. The upward deflection of the right aileron decreases the camber resulting in decreased lift on the right wing. The corresponding downward deflection of the left simulated aileron increases the camber resulting in increased lift on the left wing. Thus, the increased lift on the left wing and the decreased lift on the right wing causes the airplane to roll to the right.

 

Adverse Yaw

Since the downward deflected aileron produces more lift as evidenced by the wing raising, it also produces more drag. This added drag causes the wing to slow down slightly. This results in the aircraft yawing toward the wing which had experienced an increase in lift (and drag). From the pilot’s perspective, the yaw is opposite the direction of the bank. The adverse yaw is a result of differential drag and the slight difference in the velocity of the left and right wings.  Adverse yaw becomes more pronounced at low airspeeds. At these slower airspeeds aerodynamic pressure on control surfaces are low and larger control inputs are required to effectively maneuver the airplane. As a result, the increase in aileron deflection causes an increase in adverse yaw. Application of rudder with you pedals on the simulator is used to counteract adverse yaw. The amount of rudder control required is greatest at low airspeeds, high angles of attack, and with large aileron deflections. Like all control surfaces at lower airspeeds, the vertical stabilizer/rudder becomes less effective, and magnifies the control problems associated with adverse yaw.  All turns are coordinated by use of ailerons, rudder, and elevator. Applying aileron pressure is necessary to place the aircraft in the desired angle of bank, while simultaneous application of rudder pressure is necessary to counteract the resultant adverse yaw. Additionally, because more lift is required during a turn than when in straight-and-level flight, the angle of attack (AOA) must be increased by applying elevator back pressure. The steeper the turn, the more elevator back pressure is needed.  As the desired angle of bank is established, aileron and rudder pressures should be relaxed. This stops the angle of bank from increasing, because the aileron and rudder control surfaces are in a neutral and streamlined position. Elevator back pressure should be held constant to maintain altitude. The roll-out from a turn is similar to the roll-in, except the flight controls are applied in the opposite direction. Aileron and rudder are applied in the direction of the roll-out or toward the high wing. As the angle of bank decreases, the elevator back pressure should be relaxed as necessary to maintain altitude.

 

Elevator

The elevator controls pitch about the lateral axis. Aft or pulling back on the simulator control column deflects the trailing edge of the elevator surface up. This is usually referred to as up “elevator.”  The up-elevator position decreases the camber of the elevator and creates a downward aerodynamic force, which is greater than the normal tail-down force that exists in straight-and-level flight. The overall effect causes the tail of the aircraft to move down and the nose to pitch up. The pitching moment occurs about the center of gravity (CG). The strength of the pitching moment is determined by the distance between the CG and the horizontal tail surface, as well as by the aerodynamic effectiveness of the horizontal tail surface. Moving the control column forward has the opposite effect. In this case, elevator camber increases, creating more lift (less tail-down force) on the horizontal stabilizer/elevator. This moves the tail upward and pitches the nose down. Again, the pitching moment occurs about the CG.

 

Rudder

The rudder controls movement of the aircraft about its vertical axis. This motion is called yaw. Like the other primary control surfaces, the rudder is a movable surface hinged to a fixed surface, in this case to the vertical stabilizer, or fin. Moving the left or right rudder pedal of the flight simulator controls the rudder.  When the rudder is deflected into the airflow, a horizontal force is exerted in the opposite direction. By pushing the left pedal, the rudder moves left. This alters the airflow around the vertical stabilizer/rudder, and creates a sideward lift that moves the tail to the right and yaws the nose of the airplane to the left. Rudder effectiveness increases with speed; therefore, large deflections at low speeds and small deflections at high speeds may be required to provide the desired reaction. In propeller-driven aircraft, any slipstream flowing over the rudder increases its effectiveness.

 

Secondary Flight Controls

Secondary flight control systems may consist of wing flaps, leading edge devices, spoilers, and trim systems.


Flaps

Flaps are the most common high-lift devices used on aircraft. These surfaces, which are attached to the trailing edge of the wing, increase both lift and induced drag for any given AOA. Flaps allow a compromise between high cruising speed and low landing speed, because they may be extended when needed, and retracted into the wing’s structure when not needed. There are four common types of flaps: plain, split, slotted, and Fowler flaps. The plain flap is the simplest of the four types. It increases the airfoil camber, resulting in a significant increase in the coefficient of lift (CL) at a given AOA. At the same time, it greatly increases drag and moves the center of pressure (CP) aft on the airfoil, resulting in a nose-down pitching moment.

 

 

 

 

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Av Stack Flight Panel

This panel emulates many of the features used in GA avionics including OBS.

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Parts & Components

We stock components, switches, encoders specifically for your flight sim cockpit

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Custom Fabrication

We fabricate all our panels using CNC and Laser and can custom fabricate to your specifications.

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© 2013 Copyright Digital Air Services LLC
Digital Air Services in registered business in Nevada, USA.
Information provided on this site is for entertainment purposes and should not replace instructions undertaken by a proffesional flight instructor for actual inflight intraing and instruction. Please note that procedures may vary depending on the country you are fliying.